Monday, 4 June 2012

Technicalities

So in between everything else, last month i thought i'd try and do something different, and also tackle some things that i've been putting off for a while! Also its good to veer off on a tangent every now and again and see where you end up.

The demands of my job mean i've been tackling a lot of technical drawing - things that involve all the tricky bits like perspective and design - so i started going through a few books and trying to get to grips with things.

Here are some of the books in case you're interested


Perspective For Comic Book Artists

Carl Dobsky Perspective (video download)

How to Draw Cars the Hot Wheels Way



Some miscellaneous perspective exercises, just to get warmed up!



I looked into car design , not specifically to learn how to design cars, because its a subject that covers a lot of important areas - good drawing fundamentals, design principles and application and presentation/drawing techniques that help to make things look great but also communicate what it is youre trying to convey.

And heres what i ended up with - some fairly ropey looking stuff to start off with, but wasnt long before i got the hang of some of it. Still a long way off on being able to design a car from scratch this way, but definitely got a better understanding of whats going on!



I also decided it'd be useful AND fun to put everything into practive, and apply some of the principles i'd been learning to a wacky-races style cartoon car.





And here was a quick lunchtime study to finish everything off



After all that i did this random helicopter pic, just to unwind and mess around a bit





Next month, i may try and carry on developing this side of things, or i might do something completely different. Guess we'll have to wait and see...





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